The Lost Hype


Hi! Welcome to this post of Agility Rush,  a game I have been working on. I highly encourage you to read my previous devlog posts, just so you have a reference of what exactly is going on. I promise to keep this post short and concise.


The News

Unfortunately, I wasn't able to publish my game on the play store yet. I really just want to get it kind of done with, so that I can start a new project with a clean slate, and end this first game project of mine. I have this issue, where the game works on an android emulator, a virtual device to run and test my game on, and it works on this old personal phone of mine, but it doesn't work that well on my everyday use phone. You see, whenever I play the game on my personal phone that I use every day, the game just crashes in between, yet it does not do this on the virtual device or the old real phone. And just, I don't exactly know what to do. My goal is to get more testing done on different devices, to find out if it's just my phone, or it's because my phone is relatively the newest model (almost at least). This is why I haven't been able to publish it. However, I have an idea to publish it on Google Play Story like today or tomorrow, however, it will be a closed test meaning it is not open to the public, I believe. I promise, as soon as this issue is solved, or can be ignored at least, I will make it public. That way, you can all give me some feedback and insight on it, which I would greatly appreciate. That is it for this post. No links or sources for this post as well. Have a great day everyone!

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